Each course has five classes, which increase in difficulty, and passing all five will result in the player passing the course. When not performing missions, the player can attend classes, presented as minigames.The weapons available include slingshots, bags of marbles and itching powder, stink bombs, firecrackers (including bottle rockets), baseball bats, planks of wood, and spud guns. The player can use melee attacks and weapons to fight enemies.
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